Minecraft-Servera

How to start your own Minecraft server: from hosting to first players

A practical launch plan: Paper, Purpur or Fabric, how much RAM, hosting vs home PC, domain and SRV record, essential plugins, security and backups.

Plan first

Decide who it's for, the game mode and whether you need Bedrock players.

Pick a server software

Paper is the default for plugin servers, Purpur adds more options, Fabric suits light mod setups, Forge/NeoForge big modpacks, Velocity links several servers behind one address. ViaVersion lets nearby versions join.

Hardware

A fast single CPU core and enough RAM matter most: 2–4 GB for friends, 6–8 GB for 20–50 players, 10–16 GB+ for big projects and modpacks. Use NVMe storage.

Hosting vs home PC

A home PC works for a few friends (needs port forwarding and exposes your IP). For public servers choose hosting by CPU model, disk type, data-centre location, DDoS protection and backups; a VPS gives more freedom but needs Linux skills.

Launch, domain, plugins

Install the required Java (21+ for modern versions), accept the EULA, tune server.properties. Default ports: 25565 TCP, 19132 UDP for Geyser. Point an A record at the server and add an SRV record for non-default ports. Essentials: LuckPerms, EssentialsX, WorldGuard/WorldEdit, CoreProtect, an auth plugin for offline mode, ViaVersion, Geyser/Floodgate, an anticheat.

Security and backups

No op for others, plugins only from official sources, strong passwords, daily off-site backups that you test. Then add your server and read how to find your first players.

Updated: 27 October 2026

Popular categories

Popular versions

Platforms and features